Hotels near Oneida Bingo-Casino - HotelGuides.com

Why NY and not just NYC would be a unique, interesting, and fun FO5 setting

To start, this should be a single player game. If Bethesda/Obsidian/MS can make it so I can play with 1 or 2 friends, I want that but understand it's not that simple.
So why it should be picked:
First, NY has an amazing history when it comes to Pre-Revolution, Revolution, the Civil War, and beyond. Major events like the battle at Saratoga (which is considered the turning point of the Revolution), the 1980 Miracle on Ice, and Woodstock (along with a whole lot more) all took place in upstate NY. So the rich history of the area is ripe for pro American stylizing and propaganda that gives FO it's unique take on American Atom-punk.
That along with more modern history of things like the Native Americans (The Oneidas) actually taking back their land and forming their own sovereign nation (basically they have their own gov. Pay no state taxes, and self govern with police, fire, and allow gambling which NY does not). So their modern government would not only be some great lore, but I honestly believe could be a basis for the main quest line. Things like their unique tribal leadership, philosophy, and gambling (hello 10 luck) could bring a very grey area to fallout that was kind of missed in FO3 + 4. Plus their mythology would make for a great weird scene that fallout has at least 1 of every game.
Also, for those who don't know, upstate NY is very country with major cities pocketed about. (Utica, Albany, Syracuse, etc). So if you liked NV style of wandering the wastes, or 3s style of city wandering, we've got both. Also, we've got two mountains areas, one in the Adirondacks and the Catskills are the other.
That said, one of the most important parts of fallout are the locations. Where can we go? For that I have a list:
Major locations:
Lake Placid Winter Olympics training facility - the winter olympics world be held in 2078 and if they still exist by then and to play into the game, LP could be the location of those games. Again, the miracle on ice where American Amateurs bested the Communist Russian Pros, was held there. The "Better dead than Red" sentiment would be full force. Not to mention one of a few great locations for a possible vault (80, in this case to house winter olympians). Plus, the weapons could be cool too. Hockey sticks, hockey skate blades on gloves, a goalie mask for armor, you name it.
Cooperstown Baseball HOF - Now when you think Americana, Baseball is one of your first thoughts, don't lie. Cooperstown is baseball central and very pretty. Another great place for pro-american styles and fun gear like baseball base mines, softball helmets (because fuck you "A League of Their Own" style pro-baseball league in FO sounds awesome), and of course bats and baseball grenades. Also a baseball Vault (Vault 4, 5, 7, or 9). Not my idea, but in this vault, there's 32 teams of mens and 32 teams of womens baseball (or coed teams, idk), all of whom are pro players. Vault tec test is simple, winner gets food and drinks, loser gets steroid infused food and drink (but they don't know it has steroids obviously). The idea is, test how good at baseball people can be if given monster amounts of steroids for generations. I'll make a separate post about this in detail if desired.
Canastota Boxing HOF - Another unique area for America. Canastota is pretty boring and empty, but for those of you old enough to remember Rocky when it came out, it basically revived Boxing as a major sport and also had a moment where America bested the Red Menace (Rocky IV). Maybe a spot for a vault or to learn unique unarmed moves. Pugilism Illustrated anyone?
Albany - NYs capital and an easy big city area along the Hudson. A great location for corporate greed, governmental corruption, and side quests. Can't say it'll be the focal point of the game since its very near the eastern border of it, but a good location for exploring and lore.
Buffalo/Niagara Falls - Ya ever gone over the falls in a barrel? Do ya want to? I think using Niagara Falls (which has an American and Canadian side, Canadas is the U-shaped famous one) as Fallouts first "Non-American" location would be fun. First, the falls are beautiful and are a major source of hydroelectric power. Second, in FO, America annexed canada, so it's technically still America! Third, right across the "border" are casinos! More gambling! Third and a half, it's another big city and buffalo is where the buffalo wing was invented (God bless buffalo wings). Besides the cool lore opportunity about the annexation and the city location, the falls could be a major location for the story if the main conflict was about powering the area, similar to NV.
Syracuse - NYs (literal) center city. The Salt City as it was formally known is a big city with some great old and new style. Again, not much about the city to say, but a great opportunity for corporate BS. The main attraction would be the Syracuse Dome (formerly the Carrier Dome). Due to its location and style, it's perfect as a central trading hub for the major cities and people. Think of Great Green Jewel style, people living, bars, shops, etc. BUT the really interesting part is what's right next to the Dome. SUNY ESF (Environmental Science and Forestry). This college is special because (A. I went there) it has very unique programs and with some future tech thrown in, could be a great location for a Fallout 3 Harold or NV vault 22-esq quest. The college already does experiments with major chemicals, evolution (FEV anyone?) and breeding plants for unique purposes. Again, I have a really cool idea for this area, but that can be a different post. Fun fact, ESF is actually working to bring back the North America Chestnut that went (nearly) extinct! Also, some asshole releases the fruit flies the genetics lab work with every year and it sucks.
NYC (Empire, 9/11 memorial, Statue of Liberty) - Yeah yeah, you can't have NY without the City, but frankly there's so much here to explore and deal with, I'd leave it to the pros to really do it justice.
Turning Stone Casino - Gambling, a hotel/restaurants like in NV, and a good spot for the main quest line.
Fort Stanwix - A real revolutionary war fort. HQ or major area for raiders. Safe, well protected and with plenty of history.
Fort Drum and Griffis Air Force Base: Two major bases that could be packed with guns, nukes, and power armor. Heavily guarded by turrets, robots, and security gates.
Main Quest:
Without too much detail, I figure your character will be hired to figure out the future of NY.
You'll be brought to the Turning Stone which is currently the HQ of the Oneida tribe. Your job would be to either work with the other tribes in the former Iroquois Confederation (Seneca, Cayuga, Onondaga, Oneida, Mohawk, and Tuscarora [added later]). (Quick note: in my AU, some time after the bombs fell, the IC came to power because of their knowledge of living off the land and attempted to rebuild society. After some time rebuilding and establishing a post-war society, the tribes do the thing all humans do and bicker. Around 2200 the IC broke apart but the tribes retained power in their areas. They fight, trade, yadda yadda but no one is in control of everything.
Throughout your quest, it turns out that what is holding everyone back is a lack of power for things like lights and running water. Your job will be to determine where to get that power (Nuclear power plant in Oswego or the falls in Niagara?) And where to give it (one tribe? A few? Or all?). But that's not all, the tribes can't decide who should be in charge. One tribe wants to remain independent, don't help the outsiders and rebuild society in their image within NY, another wants to help others but would need to sacrifice their own people's safety and seclusion. Maybe another wants to be imperialist and expand their borders throughout America through way of force and fear while another agrees with taking land but wants it done through offers of protection for taxes. And each tribe has its own opinion on bringing the IC back together, staying separate, or taking over the tribes for themselves.
It's up to you character to decide who to help. Do you work hard to try and bring all tribes together under one banner or choose a side and execute their will as a paid mercenary/ambassador?
Other choices would be chaos by siding with raiders, or maybe a BOS path to take out all the tribes, idk, haven't thought it all out. Again, not a writer.
Mechanics:
So personally, I like the idea that if you choose to go with a single faction, there would a battle/war mechanic where you and an army (or alone if you really wanna try) take over and lay claim to areas similar to Nuka World where you fly the gangs flag. Nothing complicated, normal fallout fights, don't die and kill the leadehis troops to win.
Karma is back. You will garner good or bad rep with each tribe depending on what you do. I'd like an armor system like in NV but I can live without it.
There is an ending. Once you beat the game you can continue doing side quests for armoexperience/ammo but only for the tribes left in power. Occasional rebellions will rise up as random events that need to be put down.
Settlements are limited. Like skyrim, but a plot and build. No need to build one everywhere and you don't even need to do it if you don't want to.
Radio host? Gimme a Mr. New Vegas type guy. I don't want an eccentric 3-dog, I want a smoothed voiced person wishing me lady like luck.
Also, smarter AI.
Otherwise, typical FO mechanics. Weapons degrade, can upgrade weapons and armor, etc.
Main problems with NY:
No real borders to the south. Invisible walls would like be necessary which is stupid. Same to the East, but the Hudson could theoretically be used as a border if you put crazy strong mirelurks or something to kill the player if they tried to cross (or more invisible walls)
Don't want to disrespect the tribes. This is an issue with using each tribe as a possible faction. You're bound to piss off or disrespect one. So it'll be a task to make sure it's as limited as possible.
What to do with the city? It's a huge area that can be used for so much, but as a part of NY it's actually pretty seperated. It's a commercial hub now, but there's nothing there that would really be a reason to go down there. So do you make it one or do we just make it a glowing sea type area that's completely decimated from the bombs? That's my personal choice honestly, but it's a tough one to please as many as possible.
Conclusion: NY is rad.
I'll be taking questions as long as they do not involve Canadian trivia. Thank you.
submitted by Tykuhn42 to Fallout [link] [comments]

History of Clifton Hill Part 2: Boom Years

Thank you to everyone who read and commented on part 1, your feedback is much appreciated. If you haven't read part 1 or want to see the original poll that brought me here, scroll back in this sub or (if you're reading this in the future and it's long since buried) click on my profile and find them there in my posts.
By the 50s, it had become clear that using Clifton Hill as a series of budget, away from the falls tourist camps wasn't nearly as lucrative as the land could potentially be. Welland Securities opened the Quality Inn Fallsway where Dinosaur Adventure Golf now sits and the Park Motor Inn (later Venture then Comfort Inn) where Niagara Speedway now is. Clifton Touring Camp was torn down to make way for these, save for the snack bar where Wizard's Golf now is that was an original Zimmerman estate gate house. The guest house building and gardens of the estate that remained at this point were torn down, but the stable building was gutted, re-enforced and turned into the Welland Securities offices in the Park Motor Inn. This remained Welland Securities (now HOCO)'s offices until Comfort Inn was torn down in 2015 (and the nearly 150 year old stable building with it). Quality Inn featured a restaurant and nightclub in it's lobby building: the T-bird room. The T-bird hosted a variety of early rock and roll acts over the years until it's eventual transition into a Golden Griddle and Q-Balls Billiards Pub in the 70s. The hotel also featured 4 swimming pools: a large outdoor pool, an outdoor kiddie pool, an indoor pool and an indoor hot tub. The Park Motor Inn only featured a single outdoor pool and hot tub (area became an enclosed atrium in the 70s.) However, it featured a gift shop (where Kelsey's has been since the 80s), the Queen' Door Nightclub (became Rumors Nightclub in the 80s, now divided up into multiple things like the relocated Kelsey's bathrooms and Zombie Attack) and Ripley's Believe it or Not Museum. Ripley's leased the land from Welland Securities. It was the second attraction in the Ripley company's popular chain of "Odditoriums", predated only by the original St. Augustine FL location. The Niagara Falls History Museum had opened a few blocks away in the early 1900s in the building currently occupied by the Bird Kingdom, but it was closer to a museum than a tourist attraction. Ripley's was the first real attraction to open up in Niagara.
Ripley's was a massive success, becoming Niagara's must visit location second only to the falls itself. It (along with Marilyn Monroe's breakthrough film "Niagara" in 1953) opened the floodgates, and by 1960, all the cabin courts had been demolished. In 1955, Charles Burland tore down his Niagara Falls Tourist Camp and bought all the land from the aforementioned field where Captain Jack's now is to Tussaud's. He tore down all the cabin courts on this land, building the Honeymoon City Motel (known as Travelodge since the early 2000s) in the place of Reinhard's Riverhurst Inn and his Niagara Falls Tourist Camp, a parking lot (now Castle Dracula) in the place of the Darling Cabins, and the Clifton Motor Inn (known as Thriftlodge since early 2000s) where Clifton Camp was. The Honeymoon City Motel had a restaurant where the Guinness museum now is, as well as the gift shop that's still there beside Guinness. Clifton Motor Inn had the Clifton Hill Family Restaurant in the old Camp Clifton restaurant building (still there), a "Bonanza" company shooting gallery (now replaced with a newer gallery) and the iconic Dairy Queen, which was then a Frostee Freeze. Burland responded to Ripley's in 1958 by opening the Life Museum in the former restaurant in the Honeymoon City and moving the restaurant a floor up (now Ruby Tuesday's.) The Life Museum was a bizarre attraction celebrating the life cycle from conception to death for both the male and female body, incredibly taboo for the time. Ripley's and the Life Museum would begin Clifton Hill's staple of bizarre attractions themed to the curious and macabre. In 1959 Louis Tussaud's Wax Museum had opened attached to the Foxhead Hotel where the building with the Pink Panther ride/former MGM attraction is now.
In 1960, 2 hotels opened between the Frostee Freeze and the old Victoria Ave. railway station at the top of the hill. These were the Clifton Motor Hotel (renamed the Pilgrim just 3 years later, now the building now occupied by Captian Jacks) and the Hilltop (the land now occupied by the Upside Down House.) With these hotels came Oneida Ln. running off Clifton Hill towards what's now Casino Niagara's Parking lot. Of course, in 1960, this was the parking lot for the Oneida Plate Factory that was the Casino Niagara building's original life. At the front of the factory between the 2 Falls Ave. hotels was the Antique Auto Museum, opened the same year, and a few years later in 1964 they would add a large observation tower sticking out the top as part of the factory tour, now the abandoned steel-plated tower that simply says "Casino". The Clifton Motor Hotel had a restaurant and gift shop on the main floor adjacent to the lobby as well as a pool on the third floor at the back of the building in a room with a glass ceiling. The Hilltop Motel's office was where Beavertails now is, and the motel contained a snack bar (now burger king), and 2 gift shops. One was in the current location of the Crystal Caves attraction. A fun history tidbit: this basement gift shop was leased out, and apparently a brother of the motel owner conspired with the gift shop operator in the mid 60s to run a bookie racket, but a Toronto investigator seemingly found out the jig fairly fast. This brother would mysteriously disappear years down the road in the 80s, which may or not have been related to his criminal activity nearly 20 years before. The other gift shop was what's now the first floolobby of the House of Frankenstein. The building was only one story at this point, seen here. The second story wouldn't be added until 1969, in a business move by local businessman Robert Dunham that would forever change the face of Niagara Falls, the world of animatronics, and the amusement industry as a whole. We'll cover that later in part 3.
Meanwhile, riding high on the success of Ripley's, Welland Securities leased more land to private companies for more attractions to be built starting in 1965. The first was a motel built between Quality Inn and the hill, the Cliffside. The Cliffside resided roughly where the employee parking space is now between Dinosaur Adventure Golf and the large cliff down to Victoria Park. It's driveway in off the hill was where the Great Canadian Midway now resides, as can be seen here. At the end of the motel farthest from the hill, it was adjacent to one of the wings of the Quality Inn. This often created confusion as to things like which lobby was who's, if guests from one were allowed to use the other's pool, etc. This confusion would end much later in 1989 when Welland Securities stopped leasing the land out and amalgamated the Cliffside into being part of the Quality Inn. Just down the hill from the driveway into the Cliffside was a small snack bar on land leased from Welland Securities by the same people as the Cliffside, with a miniature golf course on the roof.
Further up the hill, the last remaining gate house from the Zimmerman estate that was being used as a snack bar was torn down in 1965 to make way for a new attraction. Malcolm Howe leased the land from Welland Securities and would take 2 years to build a pivotal attraction: Movieland Wax Museum. Opened in 1966 in the building now occupied by Wizard's Golf and the Upper Canada Trading Co., the museum was on the main floor with a gift shop called Niagara Marketplace in the basement. All of the figures were sculpted by legendary halloween mask creator, artist Don Post at his Don Post Studios in Florida. Chances are, if you know anything about trick or treating from 1950 to the early 90s, you're familiar with a celluloid plastic mask created by Don Post. However, Post's artistic abilities went far beyond disposable plastic monsters. His team at the Florida factory, headed by sculptor Pat Newman, created 60 wax figures for the museum. The lobby was Egyptian themed, with two torches on either side of the door in to the white building and simulated Egyptian sandstone walls in the lobby. Beside the ticket booth in the lobby, just beside the entrance was Elizabeth Taylor dressed as Cleopatra from the 1963 film of the same name, with a cameraman and director filming her. The museum itself contained many stars such as Marilyn Monroe, Bing Crosby, Lucille Ball and Laurel and Hardy. The most impressive figure however was a 12 and half foot tall King Kong figure, the largest wax figure ever made at the time. The news article about his creation can be read here, however it incorrectly calls Movieland the "Hollywood Wax Museum". Noticeably absent from Movieland on opening day was a horror section. The notion of putting horror movie sections in wax museum hadn't caught on yet, with Tussaud's "Chamber of Horrors" being dedicated to torture methods and historical tyrants rather than film. This would later change and Movieland would receive a horror movie section as we'll cover in part 3.
To coincide with Movieland's opening, Howe also leased the land from Welland Securities just up the hill from the driveway into the Cliffside. On this land he constructed the 184 ft. tall Space Spiral Tower, built by Universal Design of Wildwood, New Jersey. The tower was half ride-half observation deck, with a large, circular, slowly spinning observation deck that rose up the tower that held 30 riders. This is exactly where the Fudge Factory now sits, as the store is circular because that was originally the loading area for the tower before it was demolished in 2006.
So by this point, the hill had gone from a budget, off the main strip camping and cabin area to a strip of motels and small attractions, with a large observation tower ride it's focal point. Motel strips like this could be found all throughout North America in the 60s, in tourist hot spots like Lake George, Gatlinburg and Myrtle Beach. But a single attraction was about to usher in a wave of arcades, haunted houses and testaments to the weird that would make Clifton Hill unlike anything else on earth... And it would all be thanks to a young artist, beloved city engineer, avid horror fan and technology wizard who was about to change everything. Stay tuned for part 3!
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